Chipless - Poker Helper
Run home poker games without physical chips.
Seat 3-8 players, rotate blinds automatically, track bets with sliders, and pick winners fast.
iOS and web product builds
This site highlights products I have shipped and projects currently in development, with a focus on clear UX and reliable engineering.
Current work spans mobile apps, backend services, and shipping support like analytics, CI/CD, and API integration.
Current headline
Shipping polished, utility-first products for social play and everyday use.
Selected work
A mix of independent builds and product work, with a focus on clarity, flow, and a little delight.
Chipless - Poker Helper
Seat 3-8 players, rotate blinds automatically, track bets with sliders, and pick winners fast.
Who's On Aux
Queue songs together, keep sessions moving, and make every hang feel like a tiny DJ set. Reached 5,000+ downloads and roughly 20k impressions in 2023.
Anagram
Socket-based backend with a Swift mobile client and a Node.js service powering real-time play.
Case study
A closer look at the problem, the approach, and the results.
Keep poker night moving fast without chips, confusion, or manual blind tracking.
Designed a table-first UI with seat indicators, action logs, and automatic blind rotation.
Launch planned for 2026. Early build focuses on clarity, speed, and group flow.
Project archive
A broader list of shipped, archived, and in-progress product work.
Live-updating Spotify playlist app released on the App Store.
Real-time multiplayer word game with a socket-based backend.
A fitness social network for routines, goals, and photo sharing.
Messaging notification dashboard with serverless infrastructure.
Android app for meter routes, location lookups, and filtering by meter type.
Node.js Q&A platform with posts, comments, messaging, and templated views.
Menu filtering web app focused on allergies and DB performance.
Android app that pulls crime data to assess parking safety.
Unity 3D capstone with multiplayer combat and a 23-person team.
Dynamic game UI integration for in-game information display.
Capabilities
Clarify the problem, define the journey, and map the MVP to real outcomes.
Swift, SwiftUI, UIKit, React Native, Node.js, and ASP.NET builds with a focus on performance.
CI/CD, serverless infrastructure, and API integrations that keep products reliable.
Stack
Swift/SwiftUI, Objective-C, JavaScript, TypeScript, C#, SQL, HTML/CSS, Bash
UIKit, SwiftUI, Node.js, React Native, ASP.NET, Unity 3D, Photon
AWS (Lambda, CodePipeline, EC2), Terraform, CI/CD, serverless, Git/GitHub
REST, OpenAPI, SOAP; Azure Integration Services (Logic Apps, Service Bus, Event Grid, API Management)
MySQL, MongoDB, SQL Server, Oracle, schema design, ETL/ELT concepts
macOS, Linux, Windows, networking fundamentals, command-line tooling
Agile/Scrum, UI/UX iteration, product discovery, analytics-informed releases
Performance, interaction quality, stable releases, practical scope control
App features, backend APIs, deployment pipelines, integration docs, launch plans
Process
01
Define the audience, the moment, and the success metrics.
02
Wireframes and prototypes focused on ease, speed, and tone.
03
SwiftUI implementations with stable architecture and clean handoffs.
04
Ship, measure, and iterate with a smart release plan.
Project principles
Each build starts with a specific use case, then narrows to the shortest path from opening the app to getting value.
Implementation prioritizes speed, clarity, and maintainability so projects can evolve without expensive rewrites.
Project timeline
Roadmap
Q1 - Q2 2026
Release candidate polish, onboarding refinement, and launch rollout.
2026
Public release preparation and ongoing gameplay balancing.
Ongoing
Publishing technical notes and release learnings for completed projects.
Contact
Tell me about the product, the timeline, and the impact you are aiming for.